"The best warfare strategy is to attack the enemy's plans, next is to attack alliances, next is to attack the army, and the worst is to attack a walled city."
-- Sun Tzu --
Dark Sector
Written by Ares
Wednesday, 16 January 2008
We all loved Gears of War, right? How about Resident Evil 4? I though
so. Dark Sector is a third-person action game that borrows heavily from
these two triple-A titles, sporting an over-the-shoulder view in a dark
and gritty world, and even using Gears' pop-and-shoot gameplay
mechanics along with plenty of context-sensitive actions. Digital
Extremes has worked arm in arm with Epic Games in the past (Unreal
Tournament 2003, 2004), so it stands to reason that Dark Sector would
be influenced by their masterpiece. In Dark Sector, players will have a
small arsenal of firearms at their disposal, along with the powerful
glaive - a boomerang-like blade that not only minces enemies to pieces,
but can also be imbued with various elemental properties to inflict
even more damage or solve environmental puzzles. Add to that some
stealth elements and huge boss battles, and you've got a winner on your
hands.