| Prototype |
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| Written by Ares | ||||||
| Wednesday, 16 January 2008 | ||||||
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Another open world game, this time set in New York City, Prototype tells the tale of anti-hero and amnesiac Alex Mercer (the Prototype), the Infected (a mutant race that has invaded the city), and the U.S. military (you know them...sortof). Little else is known about the details of the game's story, but as for gameplay, Radical Entertainment is claiming "more gameplay per square foot than you've ever seen." Mercer is a total badass - a shapeshifter with the ability to "consume" human victims in order to increase his powers. These include turning his hands into giant blades, armor-plating his skin, assuming the form of other individuals, and acrobatically navigating the city like no human being could ever hope to do. The city itself will evolve as the game progresses and the mystery of the whole situation unfolds, making for a truly dynamic experience.
http://www.prototypegame.com/us/index.html
Players will take control of anti-hero Alex Mercer, who wakes up in a
mysterious laboratory as an experiment with no memory of his past. The
world of Prototype is engulfed in a three-way conflict between the
military, a mutated viral epidemic, and Mercer -- who has become a
weapon in his own right. The whole game is built around the idea of
"weaponizing" yourself. Mercer can absorb his enemies, taking on their
memories, appearance, and abilities. Consume a helicopter pilot, and
you'll learn how to fly a helicopter.
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