Latest News
| Title | Author | Date |
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| Crysis Warhead | primski | 01.09.2008 |
| Tomb Rider Underworld | primski | 31.08.2008 |
| Diablo III | primski | 29.06.2008 |
| Huxley | primski | 07.03.2008 |
| GTA 4 take 100 Hours to Complete | Ares | 01.03.2008 |
Latest Forum Posts
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| Crysis Physics On 3.000 Barells |
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| Written by Ares | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Sunday, 16 December 2007 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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We’ve all seen an array of different Garry’s Mod videos and the like, showcasing the physics of Half Life 2, but when it comes to Crysis we’ve only just begun to see the potential of its incredible game engine. Sure it’s cool to make life sized dominoes in HL2 but how about taking 3,000 barrels, stacking them into different shapes, and then knocking them down watching the destruction they cause? You be the judge:
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